Hello! My name is Henrique and I am a brazilian Game Designer/Developer/Progammer. I have experience with Unity, GameMaker and with programming in several languages such as C++ and C#.
Legend of Damacuri is a 2D top-down roguelike game made for the Game Jam Plus 22/23. It was made by a 6-person team in 48 hours. The game was one of the winners of the regional stage and qualified for the continental finals.
This is a game based on a brazilian myth called Muiraquitã. It tells the story of a tribe of women in a forest, who, when rejected by the Sun God, decided to seek a new home.
-> Roles:
> Lead Design
- Was the leader of the group
> Programming
- Programmed the prototype
* AI behavior
* Dash attack
* Gamepad input controls
- Made the final build
Supercharger is a 2D racing game where superchargers are the key to be fast. You need to charge the superchargers during the race and run to the finish line as fast as you can! This game was the winner of the Game Jam FGA 2022 at University of Brasília.
The game also has some RPG elements to it. Between each race, you can upgrade or repair your car. It was developed entirely in 1 week. I also had a friend dubbing a character for this game.
-> Roles:
> Game Design
> Programming
- AI behavior
- Dialogue system
- Upgrades and Power Ups
Dice Warriors was my first game and I still love it. It is a RPG where the dice are the characters. Each warrior has different abilities and the goal is to defeat the most enemies before falling in the arena.
Depending on the shape, the warrior can deal more or less damage. To balance this, each warrior has an ability kit that take advantage of the best attributes of each one. I also programmed an online ranking system and had some friends dubbing the warriors.
-> Roles:
> Game Design
> Artist
- Made all sprites and characters
> Programming
- Used A* Pathfinding in AI behavior
- Combo system
- Developed and implemented 5 characters with different power kits
- Online ranking system
You can check some assets and code of these projects here: